X_HUD_HelpNotify
Last updated
Last updated
X_HUD_HelpNotification
provides a modern, clean UI for displaying help notifications with a glass effect. It’s designed to be context-aware, meaning notifications will automatically disappear when the context is lost. This makes it ideal for proximity-based interactions, roleplay scenarios, and guiding players through specific actions.
Modern UI: Clean design with glass effect, animations, and customizable styling.
Context-Aware: Notifications disappear when context is lost, ensuring they only appear when relevant.
Position Flexibility: 9 position presets for flexible placement on the screen.
Developer-Friendly: Simple export and event system for easy integration.
Performance Optimized: Minimal resource usage ensures smooth performance.
Test Point: Built-in test point for quick setup verification.
Download the Script:
Download the script from the or .
Extract the Folder:
Extract the downloaded folder to your FiveM resources
directory.
Update server.cfg
:
Add ensure X_HUD_HelpNotification
to your server.cfg
file.
Restart Your Server:
Restart your server to load the new resource.
The notification system requires continuous triggering to remain visible. This makes it perfect for proximity-based notifications or hints that should only appear in specific contexts.Important: This script MUST be triggered in a loop with a wait time of 0
to display properly. It’s designed to be refreshed every frame.
config.lua
)html/config.js
)You can customize the position of the notification using the DefaultPosition
setting in html/config.js
. Available options include:
top-left
top-middle
top-right
middle-left
center
middle-right
bottom-left
bottom-middle
bottom-right
Adjust the appearance of the notification by modifying the following settings in html/config.js
:
BackgroundColor
: Background color with opacity (RGBA format)
TextColor
: Text color (RGBA format)
ButtonColor
: Button color with transparency (RGBA format)
GlowEffect
: Enable or disable the glow effect
GlowColor
: Color of the glow effect (RGBA format)
The glass effect can be customized using:
GlassEffect
: Enable or disable the glass effect
GlassBlur
: Strength of the blur effect
GlassOpacity
: Opacity of the glass effect
Notification Not Appearing:
Ensure the script is properly loaded and enabled in server.cfg
.
Check for typos in the export or event names.
Verify that the script is being triggered in a loop with Citizen.Wait(0)
.
Styling Issues:
Ensure the html/config.js
file is correctly configured.
Check for browser console errors in the FiveM debug menu.
Test Point Not Working:
Ensure Config.EnableTestPoint
is set to true
in config.lua
.
Verify that the test point coordinates are correct.
Tebex Store:
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